Add Defeating Fast Decks in Tower Rush
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<br>There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.<br>
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<br>Fast decks prey entirely on players who panic, over-defend, and leak elixir.<br>
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Breaking Their Momentum
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<br>If you use a Cannon to defend their Hog Rider, they will play four 1-elixir cards to cycle back to a second Hog Rider before your Cannon is back in your hand.<br>
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<br>By keeping a building alive in the center, you fundamentally slow down the pace of the entire match, preventing them from spamming the bridge freely.<br>
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If their Bandit is going to hit your tower once, let it hit.Your building is your lifeline.Maximize the walking distance so both Princess towers can shoot them.
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The Inevitable Crush
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<br>Your sole objective during single elixir is simply survival; keep your towers above 50% health and do not allow them to build a massive lead.<br>
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<br>Once your tank crosses the river supported by heavy splash units, their cheap 1-elixir skeletons and ice spirits will be utterly useless, and their defenses will shatter under the weight of the deathball.<br>
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The ManeuverExecutionThe High Middle PlantPlacing your defensive building very high by the river to instantly intercept fast 'river-jumping' units like the Bandit or Royal GhostThe Predictive LogRolling a Log at the bridge exactly when you expect them to spam cheap units, instantly clearing their push and granting a positive trade
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Staying Zen
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<br>If you refuse to panic, their entire strategy falls apart.<br>
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<br>Patience always defeats panic.<br>
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