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Mastering Kiting in Tower Rush
Christen Nunn edited this page 2026-07-23 14:50:25 -04:00


The absolute pinnacle of this defensive micromanagement is the art of kiting.

This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
The Center Pull
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.

If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
It targets buildings and ignores troops.Know the aggro range of every card.Create a deadly kill zone. Lane Swapping and Reverse Kiting
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.

This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
Unit UsedWhat to KiteIce GolemMelee swarms, heavy single-hitters, slow-moving bruisersSkeletonsThey force the enemy to stop and attack three separate times Mind Games
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.

You dictate exactly where the enemy moves, effectively taking control of their army away from them.

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