A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.
Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
Gaining XP Through Upgrades
The vast majority of your account experience will come from the simple act of upgrading your cards.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
Never compromise your primary win condition just for base XP.If you have excess gold, upgrade your level 1 cards to level 6.You will run out of gold and cripple your main deck.
The Secondary Source: Clan Donations
This is a massive progression error; donating provides both gold and crucial experience points instantly.
You are essentially converting cards you will never use into base hitpoints and currency.
Guild RequestXP RewardCommon CardsConsistent, reliable progressionRare and Epic CardsLarge burst of XP, but highly limited in how many you can give
Why Tower Health Matters
You might wonder if grinding out that next account level is truly worth the massive gold investment.
Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.
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