Add The Best Hero Classes to Lead Your Tower Rush Army
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<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
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<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
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The Frontline Behemoths
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<br>Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.<br>
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<br>Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.<br>
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Tanks are useless against flying swarms.Wait until they are surrounded to use the AoE attack.Use them defensively to absorb elite barbarian pushes.
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The Ranged Support Class
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<br>These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.<br>
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<br>The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.<br>
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Commander ClassIdeal Deck TypeRanged DPSCycle decks and control setupsThe Grand WardenSwarm-based balloon decks
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Choosing Your Leader
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<br>A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.<br>
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<br>Once you find the leader that clicks with your brain, stick with them and master every single interaction.<br>
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