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llvm-mingw/wrappers/clang-target-wrapper.sh
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#!/bin/sh
DIR="$(cd "$(dirname "$0")" && pwd)"
BASENAME="$(basename "$0")"
TARGET="${BASENAME%-*}"
EXE="${BASENAME##*-}"
DEFAULT_TARGET=x86_64-w64-mingw32
if [ "$TARGET" = "$BASENAME" ]; then
TARGET=$DEFAULT_TARGET
fi
ARCH="${TARGET%%-*}"
TARGET_OS="${TARGET##*-}"
# Check if trying to compile Ada; if we try to do this, invoking clang
# would end up invoking <triplet>-gcc with the same arguments, which ends
# up in an infinite recursion.
case "$*" in
*-x\ ada*)
echo "Ada is not supported" >&2
exit 1
;;
*)
;;
esac
# Allow setting e.g. CCACHE=1 to wrap all building in ccache.
if [ -n "$CCACHE" ]; then
CCACHE=ccache
fi
# If changing this wrapper, change clang-target-wrapper.c accordingly.
CLANG="$DIR/clang"
FLAGS=""
case $EXE in
clang++|g++|c++)
FLAGS="$FLAGS --driver-mode=g++"
;;
esac
case $ARCH in
i686)
# Dwarf is the default for i686, but there are a few issues with
# dwarf unwinding in code generated for i686, see
# https://bugs.llvm.org/show_bug.cgi?id=40012 and
# https://bugs.llvm.org/show_bug.cgi?id=40322.
FLAGS="$FLAGS -fsjlj-exceptions"
;;
x86_64)
# SEH is the default here.
;;
armv7)
# Dwarf is the default here.
;;
aarch64)
# Dwarf is the default here.
;;
esac
case $TARGET_OS in
mingw32uwp)
# the UWP target is for Windows 10
FLAGS="$FLAGS -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00"
# the UWP target can only use Windows Store APIs
FLAGS="$FLAGS -DWINAPI_FAMILY=WINAPI_FAMILY_APP"
# the Windows Store API only supports Windows Unicode (some rare ANSI ones are available)
FLAGS="$FLAGS -DUNICODE"
# add the minimum runtime to use for UWP targets
FLAGS="$FLAGS -Wl,-lmincore"
# This requires that the default crt is ucrt.
FLAGS="$FLAGS -Wl,-lvcruntime140_app"
;;
esac
FLAGS="$FLAGS -target $TARGET"
FLAGS="$FLAGS -rtlib=compiler-rt"
FLAGS="$FLAGS -stdlib=libc++"
FLAGS="$FLAGS -fuse-ld=lld"
FLAGS="$FLAGS -fuse-cxa-atexit"
FLAGS="$FLAGS -Qunused-arguments"
$CCACHE $CLANG $FLAGS "$@"