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Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
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This comprehensive guide explores the specific use-cases, strengths, and weaknesses of both categories of defensive architecture.
+High DPS Defenses
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Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
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A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
+The Cannon is a cheap, fast-cycling alternative to heavy towers.Don't pre-place an Inferno Tower too early.Don't let the tank connect.
+Clearing the Horde
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A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
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If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
+Meta EnvironmentWhat to EquipEveryone is playing Golem or GiantInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesSpam-heavy ladderBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers
+Balancing Your Defenses
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If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
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A strong foundation guarantees a triumphant victory.
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