From 2282ba2b364a9f51e4d081ff95bfad46be21ce6b Mon Sep 17 00:00:00 2001 From: Abigail Leverett Date: Mon, 20 Jul 2026 22:45:31 -0400 Subject: [PATCH] Add Drafting and Deck Building in Tower Rush --- Drafting-and-Deck-Building-in-Tower-Rush.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 Drafting-and-Deck-Building-in-Tower-Rush.md diff --git a/Drafting-and-Deck-Building-in-Tower-Rush.md b/Drafting-and-Deck-Building-in-Tower-Rush.md new file mode 100644 index 0000000..4e5c9d5 --- /dev/null +++ b/Drafting-and-Deck-Building-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.
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This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
+The Golden Rules of Picking +
The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.
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Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.
+Deny them synergy.Don't draft too heavy.Clog their hand with heavy, useless units. +Sabotaging the Opponent +
Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.
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Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.
+Bad DraftingThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. Should you have just about any issues regarding in which along with tips on how to utilize [tower rush](https://nursingguru.in/employer/expeditiebroeikaswereld/), you'll be able to contact us in our own web page. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime +Embracing the Chaos +
Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.
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Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.
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